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Post by Enforcers of the Eclipse on Aug 29, 2013 12:55:42 GMT -6
The BasicsName: Sou Fueki Age: 51 Sex: Male Species: Human/Phantom Date Of Birth: September 27, 1962 Nationality: Japanese Hometown: Fukuoka City, Fukuoka, Japan Occupation: Physicist, Biotechnologist Alignment: Chaotic Good / Lawful Evil Theme Song: Kamen Rider Wizard OST Track 28 and Track 29 Outer StuffFace Claim: Narushi Ikeda Height: 5'8 Weight: 170 pounds Hair color: Black (graying) Hair style: Smooth and swayed Eye color: Brown Skin color: Asian Posture: Straight and authoritative Scars/ Tattoo’s/ Other markings: Has a Wizard logo tatooed on his back to symbolize his intelligence. Accessories: A Driver On Ring over his black gloves and is usually seen walking with a cane. Clothes: Fueki, if he bothers to ever greet anyone as his human self, will usually be seen with a beige/light brown trenchcoat over a white collared shirt with formal black pants and shoes. His Hand Author is well hidden by the trenchcoat itself, so no one would be able to compromise his identity at first glance. Anything Else?Inner StuffLikes:- Science and Magic
- Conducting Research
- Justice (this can be debated)
Dislikes:- Kaijin, especially Phantoms
- Criminals
- Olorin on occasion
Strengths:- Mastery over advanced magic. He is among the most powerful mages to ever live.
- Intelligent. Being a scientist, he knows a lot of things even beyond his fields of study.
- Shrewd and an expert trickster. He knows how to con and deceive people in order to advance his plans.
- Expert swordsman. He knows very well how to properly use a melee weapon.
Weaknesses:- Age limits his stamina.
- Using too much magic will cause him to collapse like all other mages.
- Not particularly the best hand-to-hand fighter, mostly relying too much on his weapon.
Goal(s):- Annihilate all evil who dare to use magic for nefarious purposes
- Revive his deceased wife and daughter
- Raise an army of mages to crush Phantoms, Wiseman, and the Necromancer
- Achieve the White Wizard's Goal
Habits/ Quirks:- Like all White Wizards, he is mostly secretive and not the kind to explain things or talk much in general.
Relationships:- Olorin - partner
- Koyomi (Earth) - deceased daughter
- Other White Wizards - allies/comrades
- Mutiple mages - his pupils/ unwitting pawns
Overview: Fueki is a calm man with incredibly insane ideals and intentions. He is what one can describe as a man with good intentions, but a dangerous extremist at the same time. Fueki believes whatever he is doing is for the greater good and believes he is right in everything he does, regardless of the flaws in morality and ethnics. He cares nothing about others (except those who are close to him and other White Wizards) and simply sees them as tools for him to use to obtain their ultimate goal. He is merciless and will stop at nothing to crush those who get in his way. (Anti) Hero StuffName: The White Wizard of Conviction Type Of Hero: Kamen Rider. Henshin Device: A White Wizard Driver and a amber-like Change Ring. Henshin Sequence: Using the Driver Lupachi Ring, he scans it over the Hand Author and it announces, "DRIVER ON, NOW.", causing his Driver to form around and replace the Hand Author. He then switches the White Wizard Driver's new Hand Author to face left and begins to repeat "SHABADOOBI TOUCH TO HENSHIN!" while Fueki will flip down the visor on his Change Ring to activate it. Stretching his arm forward with a clenched fist and speaking out, "Henshin." he swipes the Ring over the Author and it announces, "CHANGE , NOW," as he sweeps his left arm out the side and a golden magical seal forming above him. The seal then passes over his body downwards, forming his robes. Forms:- Form Name: The White Wizard of Conviction
Image/ Description: Shrioi Mahoutsukai Motif: Acolyte, Wizard, Priest, Cloak Color Scheme: White, orange, and golden. Transformation: Described above. Fighting Style: More or less a combination of many swordplay styles like eskrima, fencing, and kendo. Weapons: The Hamel Cane, which is a dual purpose weapon. It can be used as a sword or as a magical flute to either put opponents under a sleepy trance or to deflect magic attacks. The Hamel Cane is also used in tandem with the Eclipse Ring to start a Sabbath. Abilities: The White Wizard of Conviction is an expert mage of his own league. His magical energy is well above that of a regular wizard or other riders in general, making an incredibly deadly foe to anyone who faces him. He has perfect mastery over the Wizard Rings and can utilize their effects in various ways. Finisher(s): Fueki can either use a Rider Kick or Explosion Ring to finish off an opponent. - Form Name: White Legion
Image/ Description: All-Legion Motif: Acolyte, Wizard, Priest, Cloak, Legion, Demon Color Scheme: White, orange, and golden. Transformation: The White Wizard scans his Finish Strike ring, and a sihoulette of the Legion Phantom will appear and fuse with him, creating claws for stronger attacks and wings for enhanced speed and flight. Fighting Style: Vicious yet coordinated. Weapons: N/A Abilities: The White Wizard of Conviction is an expert mage of his own league, and this form pushes the White Wizard's power to the utmost peak, making him one of the most powerful wizards to ever live and achieve a power on this scale. Finisher(s): Fueki can finish off an opponent with a White End kick that fuses mana and void into a reality-defying kick capable of careening through the most toughest of targets and literally wiping everything into nothiness.
Other Equipment:- One Shabadoobi/Transformation Ring worn on his left hand:
- CHANGE : An orange ring resembling his armor's helm that initiates Fueki's transformation.
- Multiple Purple-colored Lupachi Rings, with one chosen ring usually worn on his right hand:
- DRIVER ON : Summons the White Wizard Driver.
- CONNECT : Opens a Magical Portal between two different locations usually to retrieve a weapon or tool. Can also be used to redirect attacks.
- EXPLOSION : Creates a magic seal which compresses unspecified magic energy into it before releasing it into a powerful fiery-element explosion. Can also be used to create a magic orb that can be thrown and detonated like a grenade.
- TELEPORT : Allows the White Wizard to teleport to various locations regardless of distance (though more distance requires more mana).
- HOLY : Creates a holy light wave to forcefully repel a phantom. Also used alternatively as a healing spell for targets Fueki acknowledges as friendly or on himself.
- SPARK : Forms a sudden bright light to blind an opponent. Can also be used on a smaller scale as a gloom to hide his face.
- CHAIN : Creates chains to ensnare a target. One method is form chains to wrap around something or someone or sprout chains from the ground to be used as whips.
- BARRIER : Conjures a Magical Portal as a shield to block attacks.
- ENGAGE : Opens a magical portal that allows Fueki to enter an underworld.
- PHANTOM : Summons his inner phantom in the Underworld.
- PLAMONSTER: Summons a black Cerberus plamonster for recon purposes.
- INVISIBLE : Forms a camouflage around Fueki to hide his appearance.
- TIME : Stops or slows time. Used to halt certain events from occurring but the spell cannot be prolonged as it also stops Fueki's heart and breathing.
- PSYCHOKINESIS : Allows Fueki to levitate things. Can also be used to give Fueki flight or used to literally hurl other people around like ragdolls. The ring's effect however is solely based on the user's magic strength, like it cannot be used to levitate a building or throw multiple people across long distances.
- RUSH : Allows Fueki to move at high speeds. Can also be used to amp up Fueki's attacks into meteor strikes.
- GIANT: Allows Fueki to enlarge a limb to smash opponents.
- SCREW: Allows Fueki to generate a magic drill to punch/kick opponents.
- DUPE : Creates multiple copies of Fueki. Unlike most mages, these clones are not forcefully sync and can act on their own will and accord.
- KICK STRIKE : Gives Fueki the ability to perform a magically-charged rider kick.
- FINISH STRIKE : Allows Fueki to assess his White Legion form as well as execute his White End finisher attack.
- SPECIAL : Allows Fueki to spray a powerful stream of fire from a magic portal.
- BLIZZARD : Allows Fueki to generate ice and freeze an area instantly from a magic portal.
- THUNDER: Allows Fueki to conjure powerful lightning from a magic portal.
- GRAVITY: Allows Fueki to forcefully alter gravity with his magic portal. Works in a similar way to Psychokinesis but on a heavier scale.
- ECLIPSE : A special ring that forces a solar eclipse to occur. When used on its own, it can absorb and reduce another person's magic to nothing. When used with the Hamel Cane on a specific target, it will cause a Sabbath to occur (though this process requires a lot of mana)
History Fueki was born to a family of supposedly scientists who were actually White Wizards of their time. Due to this upbringing, Fueki became a mage when he was just a child and trained his abilities up until adulthood, where his parents passed on the mantle of the White Wizard to him, giving him the title of Conviction for his strong belief and determination and was told about their objective, the Sabbath, the phantoms, and the Eclipse. While maintaining his duty as a White Wizard, Fueki also tried to have a normal life. He took up the family business, becoming a physcist and he married a woman named Kyoko Kiriyama and both later had a child, whom Fueki named her Koyomi. Fate would not be kind to him as it turns out that his wife has an incurable disease since birth that slowly killed her and she died a few years after marriage. This placed Fueki in a deep point of depression, the only person he had left was his daughter Koyomi. It was made worse when she too had the same incurable disease she inherited from her mother, and she too died when she was in her early teens and this was more than enough to put Fueki deep into the depths of despair. However, Fueki clinged onto hope, believing that magic was the answer and he was able to suppress the negative emotions and looks for new answers and that was when Fueki decided that he needed to use the power of the Eclipse to regain back his hope. He then formed a plan based on his theory regarding the mission that was passed onto him by his parents, to bring back his wife and daughter from the dead using the eclipse, all while trying to fulfill his duty as the White Wizard at the same time. Thus, Fueki began training mages and activating various Sabbaths across the world to start and complete his agenda.... OOC StuffAnything Else: Fueki's phantom is the Legion. OOC Name: Nega Name Color: #EAEA7B Number Of Stars: Five Color Of Stars: Silver
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Post by Enforcers of the Eclipse on Aug 29, 2013 12:56:58 GMT -6
The BasicsName: Sauron Olorin Age: 75 Sex: Male Species: Human/Phantom Date Of Birth: May 25, 1939 Nationality: European Hometown: Burnley, Lancashire Occupation: Former College Professor, Fortune Teller Alignment: Good / Lawful Neutral Theme Song: Kamen Rider Wizard OST Track 38 Outer StuffFace Claim: Ian McKellen Height: 5'8 Weight: 158 pounds Hair color: White Hair style: Long and messy Eye color: Blue Skin color: White Posture: Mildly bent Scars/ Tattoo’s/ Other markings: Has a Wizard logo tatooed on his back to symbolize his intelligence. Accessories: A Driver On Ring over his black gloves and is usually seen walking with a strangely-shaped white cane. Clothes: Olorin is usually seen wearing long white overall robes, with white gloves and white shoes since his job is a Fortune Teller and that's what he'll be seen wearing by others if he ever bothers making his human presence known to others. Anything Else?Inner StuffLikes:- Telling fortunes
- Relaxing
- Helping others
Dislikes:- Violence
- Fueki, due to their disagreeing personalities
- Kaijin, particularly phantoms
- His duty
- Sabbaths and eclipses
Strengths:- Master over advanced magic. He is among the most powerful mages to ever live, it not the most powerful to begin with.
- Experienced in using rings for various purposes.
- Calm and composed, even in the face of danger.
Weaknesses:- Slightly too passive.
- His age puts a significant burden to his body.
- Not a good fighter with weapons or hand-to-hand combat.
Goal(s):- Achieve the White Wizards' goal.
- Protect others.
- Saving others from despair.
Habits/ Quirks:- His predictions rarely makes sense.
Relationships:- Fueki - partner/disciple
- Other mages - pupils/disciple
- -
Overview: Olorin is usually easygoing and laidback. At the same time, he's very wise and patient, as he will not doing anything rash or foolish without a reason. He also has a great sense of mercy and forgiveness as he doesn't actively seek to attack or fight others, even refusing to greviously harm phantoms, believing life to be a fragile and important thing. He is often times peaceful and it is extremely difficult to anger because of his pacifist nature. Hero StuffName: The White Wizard of Wisdom Type Of Hero: Kamen Rider. Henshin Device: A White Wizard Driver and a amber-like Change Ring. Henshin Sequence: Using the Driver Lupachi Ring, he scans it over the Hand Author and it announces, "DRIVER ON, NOW.", causing his Driver to form around and replace the Hand Author. He then switches the White Wizard Driver's new Hand Author to face left and begins to repeat "SHABADOOBI TOUCH TO HENSHIN!" while Olorin will flip down the visor on his Change Ring to activate it. Stretching his arm forward while hold his palm out and speaking out, "Henshin.", he swipes the Ring over the Author and it announces, "CHANGE , NOW," as he sweeps his left arm out the side and a golden magical seal forming above him. The seal then passes over his body downwards, forming his robes. Forms:- Form Name: The White Wizard of Wisedom
Image/ Description: Shiroi Mahoutsukai (the difference between him and Fueki is that Olorin's form has a mildly smoother helm and his gold is slightly duller) Motif: Acolyte, Wizard, Priest, Cloak Color Scheme: White, orange, and golden. Transformation: Described above. Fighting Style: A weaponized wushu style in a sense. Weapons: The Hamel Whip. It resembles Fueki's Hamel Cane and has similar effects like magic disabling, with a golden carrying handle and silver ring decols as holes, but attached to the front is a formation of white chains that is meant be used to in a thrashing-like manner in combat and played like a recorder rather than a flute. Abilities: The White Wizard of Conviction is an expert mage of his own league. His magical energy is well above that of a regular wizard or other riders in general, making an incredibly deadly foe to anyone who faces him. He has perfect mastery over the Wizard Rings and can utilize their effects in various ways. Finisher(s): Olorin is not the kind of person to go on and kill an opponent, though one way he tends to end a fight is to use the Explosion Ring or activate the Chain Ring to suffocate an opponent until they surrender or pass out. Other Equipment:- One Shabadoobi/Transformation Ring worn on his left hand:
- CHANGE : An orange ring resembling his armor's helm that initiates Olorin's transformation.
- Multiple Lupachi Rings, with one chosen ring usually worn on his right hand:
- DRIVER ON : Summons the White Wizard Driver.
- CONNECT : Opens a Magical Portal between two different locations usually to retrieve a weapon or tool. Can also be used to redirect attacks.
- CHAIN : Creates chains to ensnare a target. One method is form chains to wrap around something or someone or sprout chains from the ground to be used as whips. Can also be used as a grappling hook to slingshot around places.
- EXPLOSION : Creates a magic seal which compresses unspecified magic energy into it before releasing it into a powerful fiery-element explosion. Can also be used to create a magic orb that can be thrown and detonated like a grenade.
- SPARK : Forms a sudden bright light to blind an opponent. Can also be used on a smaller scale as a gloom to hide his face.
- TELEPORT : Allows the White Wizard to teleport to various locations regardless of distance (though more distance requires more mana).
- BARRIER : Conjures a Magical Portal as a shield to block attacks.
- ENGAGE : Opens a magical portal that allows Oloein to enter an underworld.
- PHANTOM : Summons his inner phantom in the Underworld.
- INVISIBLE : Forms a camouflage around Olorin to hide his appearance.
- PLAMONSTER : Summons a white garuda familiar for recon purposes.
- SLEEP : Puts a target to sleep.
- ECLIPSE : A special ring that forces a solar eclipse to occur. When used on its own, it can absorb and reduce another person's magic to nothing. When used with the Hamel Whip on a specific target, it will cause a Sabbath to occur (though this process requires a lot of mana).
- A magic orb that allows Olorin to see from the eyes of his plamonster.
History Olorin was born in Europe to a wealthy family of government officials working for the Prime Minister, and thus he lived in a lavish lifestyle throughout his childhood. It only changed it was revealed that his father was a White Wizard and when Olorin was in his late teens, he started his training as a mage. Olorin finished his training early and was given the power of a White Wizard when he was twenty one, and his title was Wisedom due to Olorin's kindness and patience in life and was shortly told about their objective, the Sabbath, the phantoms, and the Eclipse. Back in the 1950s, there weren't really any true threats and phantoms weren't as numerous and neither were there a lot of gates, so that cut Olorin a lot of slack, where he lived a normal life and became a university professor in England. However, tensions started to build as years began to pass by and Olorin had to quit his job in order to deal with the emergence of more phantoms and evil mages. Throughout the years, he had witnessed other new White Wizards recruited into their ranks to fill in for their predecessors and Olorin personally mentored the new generation of White Wizards to train them for what was about to come in a matter of time... OOC StuffAnything Else: His phantom is the Sphinx. OOC Name: Nega Name Color: See above Number Of Stars: See above. Color Of Stars: See above.
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Post by Rebecca Valiant on Aug 29, 2013 13:43:25 GMT -6
Are they going to be the only WWs, or could others show up if needed?
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Post by Haruto Souma / Koyomi Fueki on Aug 29, 2013 17:38:20 GMT -6
They're not the only ones. Specifically, they're just a sub group of the White Wizards.
EDIT: On second thought, I think I'm taking too many characters, so I'm going to remove Albus and Yuko.
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Post by Sailor Quetz on Aug 29, 2013 18:31:32 GMT -6
If you want, you can do these two now and add more later.
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Post by Noa Clarke/Sierra Forrester on Sept 2, 2013 13:35:00 GMT -6
Approved
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Post by Katsu, Aru and Kairi on Sept 29, 2013 16:19:20 GMT -6
Okay, let's start with the low-hanging fruit. Specifically, Fueki's Phantom. A) You ARE aware of what exactly Legion is, correct? Legion is a Biblical demon made up of 1000 damned souls. Phantoms based on Biblical demons do not exactly scream "morally grey". B) Why does the Legion form give him wings? And claws?
Onto other things. The character pictures don't have a clear view of the face. This is a problem. Change that. You misspelled "wisdom". How your spellcheck didn't catch that is beyond me. There is no "e" in wisdom. Don't dance around the issue; White Wizard is a fucking Kamen Rider.
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Post by Jessica Butcher on Sept 29, 2013 16:40:06 GMT -6
Since there is a rant going on, I think I'll step in and throw in my two cents since I wrote up the original White Wizard organization back on... HH2 I believe.
While I do enjoy that my old White Wizard plan is in effect in some form, since I'm still here a heads up would have been appreciated, especially since I'd have wanted in. The original idea that they were a force of neutrality designed to keep the Wizards armed (indirectly). They don't go out heroing anymore; that's for the other Wizards to do. At least you've got that right...
"Chaotic Good/Lawful Evil" "Good"
Or not.
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Post by Enforcers of the Eclipse on Sept 29, 2013 16:49:24 GMT -6
I simply looked up 'Legion Demon' and found demonic creatures, so I incorporated them into his Finish Strike and considering Legion is a demon, demonic wings and claws shouldn't be out of the ordinary. Morality shouldn't be an issue because Fueki is still in control, not Legion.
Will fix the profile pics, though do I have to edit the sig picture's too? White Wizards are suppose to deliberately have their identities hidden and I find their concealed face appearances kinda cool =/. Will also fix Wisedom to Wisdom, thanks for the spell-check. White Wizard as a Kamen Rider. Got it.
Also White Wizards can still be created, and I would love for someone to do that alongside me cuz I don't want to be the only one doing this White Wizard thing. I like the concept, but I don't wish to go solo on it.
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Post by Katsu, Aru and Kairi on Sept 29, 2013 16:58:19 GMT -6
Nononononono, you don't understand. Legion is not a demon in the traditional sense. Legion is a demonic entity comprised of 1000 damned souls. It is a gestalt entity; not the horned red man with bat wings you seem to imagine when you think "demon". I fail to see how this is incorporated into his finisher, as well. Also, you completely misunderstood Crimson's comments.
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Post by Enforcers of the Eclipse on Sept 29, 2013 17:00:41 GMT -6
So do I change Legion into Demon for simpler terms or should I remove the Finish Strike? What does Crimson wish for me to change? If he wants White Wizards on a more neutral term, I'll comply.
The thing about neutrality is that I've established that Fueki has a motive that drives him to do his deeds, so reworking him is going to be hella difficult. Olorin, however, I can make him the typical White Wizard if requested.
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Post by Anna Grace on Sept 29, 2013 17:07:53 GMT -6
Seeing as the characters are established, yes. I can live with that.
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Post by Sailor Quetz on Sept 29, 2013 17:12:23 GMT -6
Legion is yours. First come first serve, they have to respect that. You can with it what you will.
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Post by Enforcers of the Eclipse on Sept 29, 2013 17:19:32 GMT -6
Nah, but Skye has a point. I'm just correcting my mistakes and it's true that I misinterpreted Legion.
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